Scenery building is moving west; after the work at Vasona Junction, the next target is beautiful Campbell, California. Although I've built some of the buildings for Campbell Avenue, the two major canneries in town are still cardboard mockups. That's a shame, as Campbell is one of the more active locations on the layout thanks to the multiple industries and handy passing siding. My crews deserve something nicer to look at.
Campbell doesn't always live up to my expectations, though. Campbell had three or four major canning and fruit packing industries along the tracks, and the simple track arrangements let crews finish too quickly. Although the town could support a team track, I never saw one on the Sanborn maps of town, so I ask crews to spot cars on the station track… which blocks the passing siding and causes all sorts of crises when too many trains try to move on the layout at the same time.
SP Valuation Map for Campbell, I found there really was a team track in town. That's one of the few omissions I've found on the Sanborn maps. The team track was certainly visible on 1960's era switching diagrams for the SP crews, but that era had the team track pointing in the opposite direction! The valuation map doesn't say when the team track went in, but comparing the numbers for the GMO (general manager orders) for the team track and other track changes on the map with dates suggests the team track went in around 1924 or so, and was lengthened to 320 feet by the 1930's.
Wow - I can put in that team track! Once I was thinking about trackage changes, I also started thinking about lengthening the sidings and perhaps adding the California Prune and Apricot Growers (aka Sunsweet) plant into the scene as well. I wanted an extra siding, but I wanted the track to still match the prototype - how was I going to do it?
large tin-sheathed frame building. To avoid extending the town, the Hyde Cannery will be on its own spur; crews won't be able to switch Hyde from either end of town, but the other two industries can be worked either from the uphill or downhill side.
It's not a perfect track plan, but I'm satisfied it'll capture some of the feel of the original track arrangement, but still provide fun operation.
My first step is to rip out the old track, put in the needed switches, and lay the track. In the next few months, I'll be building the Hyde and Sunsweet packing houses, and then I'll be able to start putting in some reasonable scenery all around. Stay tuned!